OBJECTIVE
The objective of this project was to
understand the user's design thinking for
the pet ownership and cultural needs in
the United States and to construct products
or services which is an application that
awareness people with shelters and take
action finding a home for the stray animal.
APPROACH
During the research process, I interviewed
people who want to have/adopt a pet
in America. I organized their empathy map
and analyzed problem statements. After
that, I came up with personas and archetypes
as well as defining storyboards. Further-
more, I designed an app wireflow based on
their needs and goals. After that, I kept
refining by visual analyze and did some user
testing until the final work.
View the Demo:
https://invis.io/TCIUSX4AS84#/297577603_Home